
The harbors
There are 30 harbors across the world, and they all have the same doors: the shop, the shipyard, the master armorer's workshop, the tavern and the harbor office. Quests come from the boatswain, who knows every rock in that sea. Hulls get mended at the shipyard. And the harbor master is the one who sends idle ships out on voyages.
But a harbor is no shelter. Right up to the last metre before the quay the sea is still the sea, and only those who can keep the peace for a few seconds get to dock.



